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I develop games and gamified products for businesses and educational projects.
Below are selected examples of my work, demonstrating different approaches to mechanics, interaction design, and user experience.
Murdex
Detective Story Constructor, 2026
Furnish Master
Game design and level design for a series of puzzles for a computer game, 2025-2026
Hexatrope
Experimental hybrid training game in mixed reality designed for journalists and multimedia stories creators, 2021-2024
Monstro
AR card game, 2023
Donor Go
Augmented reality and gamification for the Donor Foundation’s blood donation awareness campaign, 2022–2023
Импульс
Психологическая карточная игра, призванная создать благоприятную атмосферу, 2024 год.
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Я открыта к новым задачам и идеям — от небольших концептов до комплексных проектов.
Если вам близок мой подход и стиль работы, напишите мне в Telegram, и мы обсудим возможное сотрудничество.
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