DonorGO is a gamification project focused on promoting blood donation, developed as part of the Donor Foundation’s activities.
The project team created a comprehensive system of game-based practices for different ages and interests. It includes a donor guide, floor and board games, augmented reality experiences, social media projects, the website donorgo.ru, and, in the future, a mobile application.
My role in the project was to design and develop AR experiences from concept to launch for the campaign’s social media channels. This included games, quizzes, portals, characters from the Donor Go universe, AR masks, and interactive objects.